Archive | August, 2008

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What Apple Knows That Facebook Doesn’t

Posted on 27 August 2008

Posted by Umair Haque on August 20, 2008 11:40 AM

Today, platform wars ain't what they used to be. On the one hand, there's Facebook - playing a textbook game of platform strategy, but slowly suffocating the utility of its own network. On the other, there's Apple - ignoring many of the rules of platform strategy, but radically redesigning the long-suffering mobile value chain with the iPhone App Store.

How do we make sense of this? Why do Facebook's elaborate games of platform strategy seem to be destroying value, while Apple's platform anti-strategy promises to explode the boundaries of value creation in an industry where those boundaries have long been held to be fixed and immutable?

Yesterday, we saw platforms as mechanisms to strategically control complements. Strategists and economists studied platform wars intensely – with Annabelle Gawer and Michael Cusumano's excellent Platform Leadership being perhaps the reference work for strategists.

Today, I think there's perhaps a simpler and more powerful way to think strategically about platforms.

Let me advance a simplifying proposition: platforms are markets. The most useful way to think about platforms today is simply as markets.

The App Store's name is revealing: it tells us that Apple doesn't see a platform to be manipulated, but a market to be made. It is that understanding that's at the heart of Apple's furious domination of the mediascape.

Markets – and networks, and communities, as I've discussed – are strategic weapons of shock and awe. Why? Here are three ways in which they radically alter the structure and dynamics of entire industries.

Markets alter the basis of competition. Apple took something terminally closed – the mobile value chain -and pried it radically open. Facebook – still thinking in yesterday's terms – took something radically open – the www – and is trying to make it a little bit more closed.

Apple took something radically evil – the mobile industry – and is making it a little bit more good: finally, now that it's usable, there's an incentive for you to get stuff that's actually useful on your phone, instead of just being a zombie whose head is getting ripped off by suits scheming up hidden charges in boardrooms.

Facebook – still thinking in yesterday's terms – took something radically good – the self-organizing incentive for people to share knowledge with others on the www – and is making it a little bit more evil: exclude people from accessing it, trying to pollute it with ads, subvert it with pseudo-friends, silo it across mini-networks, dilute it to the point where low-quality apps proliferate like weeds.

Markets cause strategic domino effects. Markets are strategically radical: once the basis of competition has been altered, an economic tsunami is unleashed, often unstoppable. The dynamics of competition shift irrevocably. In mobile, for example, Apple's market driven approach has each player striving to be more open than the last.

Markets atomize the value chain. The App Store is radical, ultimately, because it atomizes the value chain: where once a handful of scale-driven players could produce and distribute mobile apps, today, any number of players can enter. What was once monolithic is shattered into a million pieces. If the market can coordinate those millions of pieces effectively, the new value chain is hyperefficient. The industrial era DNA of incumbents simply can't fight that kind of radical fragmentation: it's too slow, dull, unimaginative, and evil.

Ultimately, Apple is playing a textbook game of next-gen strategy: using markets to alter the basis of competition, topple incumbents with domino effects, and atomize the value chain. Incumbents playing by yesterday's rules are trying to fight a limit break with a spoon.

Facebook is doing largely the opposite: clinging to yesterday's basis of competition, signing deals with incumbents instead of toppling them, largely failing to atomize media – unless it's for zombies, vampires, and werewolves. Too often, that's where platform – instead of market – thinking leads.

What would it take for Facebook to stop thinking platforms, and start thinking markets? Well, simply start charging people for apps, for a start: that would amplify incentives for crappy apps to go the way of the dinosaur. If advertisers are subsidizing apps for people, Facebook's market will always be distorted – because advertisers need consumers more than consumers need advertisers today.

The understanding that platforms are markets is one of the most vital differences between revolutionaries and laggards across today's strategyscape. Who else knows that platforms are really markets? Google, of course. Who's blind to it, and still plays by yesterday's rules? Microsoft, AOL, Yahoo. But that's just a start: the most interesting examples come from players outside tech industries altogether: Ford, the Gap, and Bear Stearns, to name just a few players trapped by platform logic.

This conclusion also helps us answer another critical question on the minds of today's investors, entrepreneurs, and would-be revolutionaries: when will today's crop of startups start making serious cash? The answer: when they shift from platform logic to market logic.

That's a subject for another post (or maybe a book :) – for now, let's discuss. Is platform thinking holding players back – are there players who are still using platform thinking to great effect? Who do you think who should be thinking in terms of markets instead of platforms? Where else do you see players shifting from platform thinking to market thinking?

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Microsoft Conducts Research On Facebook With Collabio

Posted on 25 August 2008


Jason Kincaid

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A team of Microsoft Researchers have released a Facebook application designed to explore metadata and the logic related to tagging. The app, called Collabio (a combination of collaboration and biography) is a basic game that asks users to tag each other with descriptive keywords.

At first glance, Collabio’s Facebook app doesn’t seem to be anything special. Users simply guess what keywords best describe their friends, and if their answers match those left by others, they get more points – there are a number of other games available on the platform that do nearly exactly the same thing.

But while most of these applications simply toss the input into a database, Microsoft’s reasearch team has much greater aspirations. In a news bulletin on the project, the team explains that the project may help develop advancements in “personalization or expert matching”, serving as an experiment in both psychology and social interaction. You can see the progress of the experiment here.

The new project further strengthens the bond that Microsoft and Facebook have forged with eachother, which has included massive search and advertising deals. Of course, Collabio doesn’t see any money changing hands, but you probably won’t see a MySpace version any time soon.

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RideTheCity.com: A Google Maps App for Safe Biking

Posted on 25 August 2008

RideTheCity.com: A Google Maps App for Safe Biking

RideTheCity is a cool mash-up application that allows you to plan bike routes based on safety and speed. By typing – or selecting – a start and end location in New York City, the application will find the safest and quickest routes by factoring in bike routes for “safest” trips and the shortest travel distance for the quickest trips.


The project is run by three bikers, Jordan Anderson, Vaidila Kungys, and Josh Steinbauer (Full disclosure: I went to college with Jordan but found out about this via NPR.) who connected Google maps to a few basic heuristic rules and added a cool logo. The GIS data comes from the city itself and is merged with Google Maps for display.

“Sometimes the most daunting thing about riding a bike in New York is figuring out the best route to take. How do you get to the bridge entrances? What’s the best way to Central Park from the Hudson River greenway? We created this website to help beginning bicyclists answer those questions,” said founder Jordan Anderson.

The system works well. In a trip from my house to Coney Island, RideTheCity suggested a nice route along the water. Unfortunately, however, its zeal in finding the safest routes sometimes brings up incorrect directions. For example, the system routed us through a secure military base during one trip. Had we not known that the road was closed we would have been sent on quite a ride.

Sadly the application only works in New York right now but there are alternative sources for other cities. The programmers used NYC’s LION GIS data to find and build routes.

Every time you search Ride the City, we look through more than 125,000 records in a database. Most of that data comes from the City’s LION GIS data. The City’s LION file does not contain bicycle facility data, so we made a Freedom of Information Act request to the NYC Department of Transportation and NYC Department of City Planning. That got us a little closer, but we still had to put in dozens of hours of data cleanup to get everything working more-or-less correctly.

The application is similar to hopstop.com in that it offers a focused window on geographical data aimed at a particular commuter – in this case, bikers. They’re currently working on fine-tuning the application to improve usability.


Yadong, PhD
Facebook app: http://apps.new.facebook.com/expensesharing/
Blog: http://unitedstatesofearthbycozec.blogspot.com/
cell (RI ): 401 312 4838
cell (CA): 408 910 7664

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Web Audience for Games Soars for NBC and Yahoo

Posted on 25 August 2008

Steve Ferguson woke up early on Friday — 3 a.m. to be exact — to watch his stepdaughter Margaux Isaksen, a 16-year-old Olympian, complete a grueling 11-hour performance in the modern pentathlon.

Mr. Ferguson did not watch Margaux compete in person. From his home in Fayetteville, Ark., he watched a live stream of her sport on NBCOlympics.com, where 2,200 live hours of the Summer Olympics were shown for Internet users.

The ratings for NBC’s television coverage of the Games were record-breaking this month. But the extent to which the Internet served as a supplement to television was unprecedented, and there were two clear winners: NBC’s own Web site and Yahoo’s Olympics section.

Benefiting from the growth in broadband Internet access, NBCOlympics.com served up more than 1.2 billion pages and 72 million video streams through Saturday, more than doubling the combined traffic to its site during the 2004 Games in Athens and the 2006 Games in Turin. The popularity of the site will very likely make digital rights more significant in next year’s bidding for the 2014 and 2016 Games.

As this Olympics demonstrated, the Internet turns the action into a digital version of the “Choose Your Own Adventure” children’s books, where every sport can receive its time in the spotlight. Enjoy cycling? NBC had 90 videos of the competitions by Sunday. Prefer softball? Yahoo had 186 photos. The Internet is “allowing people to create their own broader Olympics experience,” said Jon Gibs, the vice president for media analytics at Nielsen Online.

During previous pentathlons, Mr. Ferguson would sometimes have to wait until a Wednesday to see Margaux’s performances from the prior weekend. “It’s really nice to have this available,” he said of the streaming video, even though his connection at home was somewhat slow.

NBC, as the holder of United States rights to the Olympics, was the sole source for online video and the only media organization that could use the Olympics logos. But Yahoo, which offered a feature-oriented mix of news stories and slide shows, gave NBC a run for its online advertising money, or at least audience, attracting just as many visitors, according to Nielsen.

“The demand that we’re seeing has far exceeded even our wildest expectations,” said Jimmy Pitaro, the head of sports and entertainment for Yahoo.

Olympics sites operated by AOL, ESPN, Sports Illustrated, the Beijing Organizing Committee, The New York Times, and USA Today also had high levels of traffic, according to Nielsen. They differentiated themselves from the NBC site by offering slice-of-life features and entertainment stories. (The top Olympic story on Yahoo this month was, “Why divers always take showers.”)

NBC cites statistics that show its site had a clear advantage over Yahoo’s. But Nielsen Online’s numbers show that Yahoo drew an average of 4.7 million unique visitors a day through Aug. 18, compared with 4.3 million for NBC. The third-ranked site, AOL’s Olympics section, had 1.3 million visitors a day.

NBC treated the Olympics like a research laboratory, and it says it is gleaning information about how people preferred to consume content from its combination of television, online and mobile offerings. (Critics charge that because the network did not stream the most popular sporting events live, its findings are skewed.) Regardless, the network is using the Olympics to assert that TV is the preferred medium of consumers, with the vast majority of viewing — 93 percent — done via television.

Alan Wurtzel, the head of research for NBC, concluded that many NBCOlympics.com visitors used the Web site as a video playback device. “People want to catch up on events that they miss,” he told reporters during a conference call on Aug. 13. “About half say that’s the main reason” they view video. “The second reason,” cited by close to 40 percent, “is that they want to resee and revisit the major events they had seen on TV earlier.”

In 1995, when the media rights to the Beijing Games were awarded, NBC could not have imagined millions of live video streams of sporting events, but the company ensured it would own all video rights to the events, protecting its content no matter what technologies emerged. NBC’s most popular video from Beijing, with 2.3 million views, was the United States swimming team’s 4×100 relay on Aug. 11 featuring Michael Phelps’s second gold medal win.

On Friday the research firm eMarketer estimated that NBC earned $5.75 million in revenue from online video ads, a tiny proportion of the $1 billion in total advertising revenue it raised from the Games. NBC officials said that Internet advertising revenues could not be estimated because the ads were sold across various platforms.

Traffic to NBCOlympics.com peaked each day around noon as office workers checked in during the lunch hour. Mr. Gibs said Nielsen also saw traffic spikes on the last two Monday mornings, presumably as office workers caught up on Olympics action they might have missed over the weekend.

NBC’s decision to save some popular sports for prime time — up to 12 hours after they have happened — put the network at odds with the spirit of the Internet, which rewards speed and rejects scarcity. Americans awakened to breaking news e-mail messages and Web site headlines revealing the results of gymnastics and track and field races, but had to wait until bedtime to see the events on television.

Nonaffiliated sites tried to fill that void. On Wednesday, for example, Yahoo’s Olympics blog linked to two Web sites that were showing BBC video of Usain Bolt’s 200-meter race, hours before NBC showed it on television and placed it on its Web site. Yahoo, which added a gold medal to its logo for the duration of the Games, used the power of its popular home page to push visitors to a special mini-site devoted to the Olympics. Mr. Pitaro said the site more than tripled its traffic compared with Turin in 2006.

For people like Mr. Ferguson who could not travel to China to watch family members compete, the Internet allowed them to watch full coverage in a way that television did not. That was especially true for sports like the women’s pentathlon, which took place over the course of the day Friday in China.

“It’s not real TV-friendly,” Mr. Ferguson said. “But now I can watch it.”

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Startup, Inc – What You Need to Know Before Starting a Company

Posted on 14 August 2008

Written by Alex Iskold from ReadWriteWeb

Often people start a company without any clear idea of what a company is. Entrepreneurs closet themselves in the garage and start writing code. While the modern tech world could not exist without obsession, artistic inspiration and crazy engineers, there’s more to a startup than passion.

In this post, we explore the basics behind corporate entities, stock, financing, and the key non-technical infrastructure every company should have.

To make an idea really powerful, a startup needs to become a real company. In former days, this might have meant bureaucracy, and lots of financial and legal infrastructure. Today’s tech companies are simpler, but still require a set of rules, and you need a rudimentary understanding of business law when forming a corporation.

Business Entities

There are several ways of conducting business in the United States. The most basic is a Sole proprietorship, which is essentially self-employment. A sole proprietor, such as a grocery store or restaurant, assumes full legal liability for the business, but all income is direct personal income and is taxed once.

Another form of business is a Partnership. This is a venture between several individuals who share in the profits. Partnerships, and particularly Limited Liability Partnerships (LLP), are created to address the personal liability issue with proprietorship. With LLP only one or a couple of partners assumes the legal liability.

Corporations are a separate legal entity. When a corporation is sued, in general the individuals behind it (shareholders, directors, management) are not impacted. This legal protection comes at a price – double taxation. Companies have to pay tax and only then can pay salaries and dividends to the shareholders.

In recent years, people have been incorporating in two principal ways – LLC and Inc. LLC is a limited liability corporation, a hybrid between corporation and a partnership.

LLC enjoys the legal status of a corporation, but has partnership-like taxation. It is a great way to incorporate before you know how big your company will become. The caveat with LLC is that you can’t have more than a certain number of shareholders (typically around 70). For this reason, Venture Capitalists would normally not fund an LLC because it’s impossible to take such a company through an IPO (Initial Public Offering).

Most tech startups end up being C-Corp or a corporation (often, you can start with LLC, then convert to a C-Corp right before raising substantial funding). A corporation is the most sophisticated business entity. It is a powerful but complex vehicle, with flexibility.

Shareholders, Directors and Management

A company starts with incorporation – a process of forming. These days it’s cheap (around $300) and straightforward. You can either incorporate on your own or, better, utilise your accountant or lawyer.

You incorporate in a particular state, usually Delaware with its liberal laws and taxation policies. You don’t need to live in Delaware to incorporate there, but you do need to also declare your existence to whatever state(s) you plan to operate in. The corporate laws vary substantially, so ask your lawyer and accountant about regulations in your state.

After incorporation, you issue a stock – a unit of ownership in the company. In startups before funding, there is little reason to spend time on issuing shares, because when financing comes you’ll need to reissue. Easiest is to declare that you have 100 shares of common stock and divide it between the founders as agreed prior to starting a company.

There are three principal types of participants in every company – shareholders, directors and management. Shareholders, or the owners, vote and elect the board of directors, who set long-term strategic direction and appoint executive management. The management (CEO, CTO, etc) is responsible for the day-to-day operation of the company.

While you might find this 3-tier structure initially confusing, it does make sense. In large companies directors are mostly outsiders. Directors represent the interest of shareholders and hold management accountable for the performance of the company. In a large corporation, typically the CEO is also a President or Chairman of the board, but the rest are directors outside the company. For small startups, the situation is simpler. You are a shareholder, a director and a manager of your own company.

Key Documents

In a startup, you need to understand when to wear the hat of a shareholder, director or a manager. Looking at a company from the perspective of key legal documents helps you do that.

The first document is Articles of Incorporation, which declares the kind of entity, state of operation, classes of stock, and number of shares. The next is a Shareholders Agreement, which typically discusses the rights and obligations shareholders have in situations like sale of the company, sale of stock, or death of a shareholder. And Corporate Bylaws is the guide by which the board operates; it specifies who can be a director, how often meetings are held, how voting is done.

The employees of the company – e.g. CEO, VP of Design and Software Engineers – all sign an agreement. These days, employment agreements typically consist of a short offer letter and a lengthy non-competition agreement. The letter outlines the position, salary, vacation, and other benefits. The letter asks the employee to obey standard corporate rules and regulations. In addition, a lot of startups offer employees stock options – a way to earn the right to buy a stock in a company.

Legal and Finance

A first-time entrepreneur will find the legal complexity and accounting for a corporation overwhelming. It is essential to hire lawyers and financial professionals. There is a saying amoung startups and VCs that a good lawyer pays for him or herself, despite the fact that hourly fees are whopping.

There are three kinds of lawyers needed in a tech startup. A corporate lawyer drafts the bas
ic documents and will advise on daily matters. A deal lawyer specializes in financing and sales transactions. And if you have intellectual property to protect, then you’ll need an IP lawyer.

Financials of a startup can be split into daily simple things and annual complex matters. For a startup, it is ideal to get a bookkeeper – a person to take care of payroll, monthly profit and loss, and basic financial documents. You need an accounting firm for annual taxes and larger issues.

Accountants are more expensive than bookkeepers, but since you don’t need to use them for daily operations, it makes sense to have an accounting firm do your annual finances. In addition to taxes the accountant will product a compilation – a summary of annual activities. After you get funding, the board of directors will ask for an audited financial statement – a full, certified financial review.

Venture Financing

To turn your idea into a big company, you will likely need to raise money. This is essentially a sale of shares to investors. A typical company goes through several financings – angel investment and then a few rounds of venture capital. The angel round is typically small, traditionally less than a million dollars and lately substantially less (thanks to YCombinator and TechStars). In the angel (or seed) round, the founders may offer 10-15% of the company in exchange for a convertible loan. Technically, this is not a direct sale of shares, but instead a right to buy shares in the next round of financing at a discount, while accruing interest.

Traditional angels are wealthy individuals, often former successful enterpreneurs and executives at large companies. Each angel might be willing to put down between 10-100K, with 25-50K being typical. So if looking to raise 500K, you would need to line up 10 or more angel investors. You can simplify it if you find a local group, for example New York Angels.

The next round of funding, called Series A, involves Venture Capitalists (VC). A venture firm is essentially a partnership that manages an investment fund. The fund raises money and invests into startups and later stage companies.

The VC world is complex and it’s important to know how to navigate it.

The first rule – know what firms are right for you at what stage. The right firm will be the one that’s interested in the sector you’re in as well as the size of the investment. VC firms manage anywhere between $150M – $1B, with a typical tech fund being around $300M. Since the time of each partner in the firm is limited, there are only so many investments the fund can make. So, if looking for 500K, it doesn’t make sense to approach VCs.

A typical Venture Firm will look to own 20 – 30% of your company over its lifetime. When the investors put money into your company, they will protect themselves in cases when the company might not do well. They will ask to create a class of preferred shares (preferred stock) that will be subject to different rules than the common stock (those you own). Preferred stock is paid first in case of an exit, and it enjoys veto rights such as precluding you to sell the company, or the opposite – forcing a sale.

It is common for a venture firm to elect a director on your board. This is the partner you are essentially working with. In early stage companies, a VC plays an instrumental role in mentoring the CEO and shaping the course of the company. As the company grows and perhaps even goes public, the VC director steps down from the board.

More Funding

Each round of funding expands the number of Venture firms at the table and results in dilution. To understand dilution, one needs to understand the mechanism by which startups raise money. Each round of funding results in additional shares being issued by the company and sold to the investors. Typically, investors are not buying shares that you already have, they are buying newly issued shares.

The money raised is not going into your pocket, it goes to the company. In some cases, when you’re doing stellar, investors would be willing to buy your shares – but this is atypical. As a result of each raise, founders and employees own less percentage of the company (their number of shares remains the same, but the total number of shares increases). Prior investors are able to maintain their respective ownership by buying additional shares (this right is given via preferred stock).

Despite the fact that startups are reluctant to give up ownership to VCs, the economics actually make sense. Even though your percentage of ownership goes down, the total value of the stock is higher after the financing, because the value of each share rises. As long as the company is doing well, fund-raising makes sense and is beneficial to its employees.

Conclusion

There is a considerable amount of complexity surrounding building a company. Way more than just a great idea and elegant code is involved. But building a company, learning the intricacies, understanding the law and venture world, is fun.

Instead of being afraid of this complexity, startups need to appreciate it and embrace it. Most lawyers, accountants and investors are smart people whom you will learn from. They will help you make your startup into a real company.

As a start point, you should create an LLC and not worry about much paperwork. Once you get into investment, you’ll need to change to an Inc, get a lawyer, bookkeeper and accountant, and start diving into the details discussed in this post.

There are two excellent resources to get additional material: Ask The VC – a blog maintained by Brad Feld and Jason Mendelson; and Ask The Wizard – a blog by former CEO of Feedburner, Dick Costolo.

As always we look forward to your questions and we also ask you to share your tips on the essentials you picked up during your startup life. Join the conversation!

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Online China Overview

Posted on 14 August 2008

Written by Richard MacManus

The TrendsSpotting blog has produced a thorough overview of Online China, collected from a variety of sources such as Universal McCann, CNNIC, Pew Internet, Hitwise, comScore and more. The report focus on three key themes: 1) China as an online leader, 2) the competitive landscape in Search, IM & Web 2.0, and 3) Business in Online China. TrendsSpotting says that these are “key indicators of the ongoing development of the dynamic Internet market in China.” It’s a great report, embedded below. You can also view it on Slideshare.

http://static.slideshare.net/swf/ssplayer2.swf?doc=handbook-to-china-1218214502023105-9&stripped_title=handbook-of-online-china

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Fonix Game Tool-Kit Demo

Posted on 13 August 2008

http://www.youtube.com/v/Hu811o-RKRc&hl;=en&fs;=1">http://www.youtube.com/v/Hu811o-RKRc&hl;=en&fs;=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344">

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Is SocialMedia Overstepping Facebook’s Privacy Line?

Posted on 13 August 2008

SocialMedia is an advertising network which places ads within social applications such as those on Facebook and MySpace. SocialMedia claims to be more effective in this type of advertising, due to a patent-pending technology they've developed named FriendRank. SocialMedia CEO Seth Goldstein claims that SocialMedia ads can pay up to 2.5 times more than traditional ads within social networks and that early tests show people are 200 times more likely to respond to a "social ad". See CNET's coverage of SocialMedia's FriendRank launch for more detailed information.

This sounds very compelling, but immediately raises serious questions around privacy and whether a Facebook user knows that SocialMedia is using their profile information in this way. While technology certainly makes this possible, are user expectations being set correctly? Facebook's Beacon functionality faced an uproar at its launch earlier this year not for the technology it provided, but rather for upsetting expectations around privacy, information sharing, and ultimately ad targeting. So how is SocialMedia getting access to the type of information required to create such a compelling social advertising network?

Facebook provides a customizable public profile page for each user (mine is here) which by default makes your name, picture, and a few friends publicly available. SocialMedia could and most likely is using this public information, just like anyone else could too. Multiple sources including ValleyWag and others familiar with the ad platform say that SocialMedia doesn't stop there. Rather they're very quietly also accessing information from Facebook Platform applications directly. This was originally broken by The Social Times a few weeks ago:

So how does SocialMedia display these targeted ads outside of Facebook? Through a collection of data via applications in combination with images obtained via user public profiles and unique cookies they can piece together who you are and who some of your friends are. This is off of Facebook.

The question then is, are social applications properly disclosing the fact that they give your information to SocialMedia, and is that action covered by a clear privacy policy? This is not about the technology behind how SocialMedia might access this information, but rather making sure that the technological implementation matches user expecations. We can start by looking at the process of adding an application on Facebook which does not appear to use SocialMedia for advertising:

If you've ever installed a Facebook application, you're familiar with this screen, which prompts you to grant explicit permissions to each and every application you choose to install. It should be noted that Facebook Platform does not have any affordance for allowing an application to share your information data with a third party. Facebook's Developer Terms of Service explicitly prohibit such sharing, and the technological implementation of the Facebook Platform API make it extremely likely that sharing such data would sometimes involve sharing a developer's secret key with SocialMedia as well. All of this is explicitly and strictly prohibited by Facebook's Developer Terms of Service: (emphasis is mine for readability):

"Facebook Platform" means a set of APIs and services provided by Facebook that enable websites and applications (collectively, "Applications") to retrieve data relating to Facebook Users made available by Facebook and/or retrieve authorized data from other Applications. The term "Facebook Platform" includes any data, images, text, content, code, APIs, tools or other information or materials provided by Facebook through or in connection with such APIs and services (collectively, the "Facebook Properties").

5) You may not sell, resell, lease, redistribute, license, sublicense or transfer all or any portion of the Facebook Properties, or use or store any Facebook Properties for any purpose other than as specifically authorized herein.

The bottom line is that though this might seem like an obscure technical issue, sharing user activity and profile information with SocialMedia would be as objectionable as the worst behaviors ascribed to Facebook Beacon. With Beacon people were surprised that their actions from around the web were starting to be shared with their friends on Facebook. It wasn't that everyone objected to this happening, but rather that it was implemented as opt-out which led to information being shared in ways that normal people didn't expect. This in turn completely killed Beacon with participating brands such as Coke dropping support. A few weeks ago Facebook shut off access to Slide's Top Friends application for "allowing access to non-friends' personal information" as reported by Inside Facebook. The following week Facebook's responded with a blog post Building Trust and Protecting User Privacy which started by saying:

Privacy is at the core of Facebook.

Because we provide users with rich privacy controls and respect their choices, users feel safe using Facebook to share their information with their friends. By opening up Facebook through Platform, developers have the opportunity to innovate on top of this information. In exchange, developers commit to treating user information with the same respect that users expect of Facebook. Our Developer Terms of Service strictly limit use of user data and serves as guidelines to these expectations.

But I truly believe that Facebook does try to protect user privacy and by doing so creates an environment promoting the creation of rich profiles tied to real offline identities and sharing more content between friends. Facebook has shown a history of learning from these situations over time. If Facebook learned so much about the dangers of surprise with Beacon, shut off Top Friends for sharing profile information, and continues to block access to Google's Friend Connect for redistribution of profile information then why are they still permitting Platform applications to possibly share this data with SocialMedia? As technologists we must be extremely careful in making sure that our implementations match a normal person's expectations. If we forget to do this, we could collectively end up killing something that might someday become great.

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Developer Interest in the iPhone, Android, and Symbian

Posted on 13 August 2008


With several hundred applications now available in the iTunes App store, I decided to consider alternate ways of gauging interest in the platform. Using MarkMail, one can quickly scan thousands of mailing lists and restrict the results to those related to software development. Based on the number of posts to (MarkMail) mailing lists, Linux-based alternatives generate considerably more email chatter than the iPhone:

pathint

Staying with the previous metric (posts to mailing lists), there does seem to be growing interest in the iPhone among developers. Since the launch of Android (November 2007), the number of iPhone related messages has grown at a faster rate than those for its competitors:

pathint

Other online tools suggest growth in the number of job postings that mention the iPhone. But while a majority of the most recent iPhone related job postings were posted by Apple (making the recent growth in job postings less impressive), Android jobs postings came mostly from outside Google.

pathint

For now the launch of the iPhone puts the spotlight on Apple's App store and platform. The reality is that the mobile landscape is evolving rapidly and with Android yet to launch, the previous numbers will change dramatically over the next months. We will continue to monitor developer interest in the different mobile platforms using a variety of indicators.

Yet another option lurks, one already familiar to web developers and users. At last weekend's Foo camp, I attended a session on the mobile web and left convinced that with access to the right hooks into mobile devices, web developers can deliver equally cool apps through mobile browsers. Which mobile platform are you most excited about?


Yadong, PhD
Facebook app: http://apps.new.facebook.com/expensesharing/
Blog: http://unitedstatesofearthbycozec.blogspot.com/
cell (RI ): 401 312 4838
cell (CA): 408 910 7664

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Many Fail to See the Humor in ‘I Am Rich’ for the iPhone

Posted on 11 August 2008

When Apple announced in March that it would open up the iPhone to outside software developers, it promised that the resulting applications would help create “amazing” and “innovative” applications that would transform the concept of a smartphone.

Last week, an application turned the iPhone into a megaphone to proclaim: “I Am Rich.” That is the name of a downloadable program that promised to do nothing except signal to the world that its buyer was wealthy enough to have spent $1,000 to download an image of a multifaceted ruby.

Created by a German software developer, Armin Heinrich, it was written pretty much as a joke. “I found that some users complain about prices for iPhone applications above 99 cents,” Mr. Heinrich said. “I regard it as art. I did not expect many people to buy it and did not expect all the fuss about it.”

The value of a consumer product aimed at the luxury market, after all, is rarely determined by the cost of its raw materials and fabrication, but rather by its perceived exclusivity.

Apparently his humor was lost in translation. As first reported by The Los Angeles Times, eight people bought the application, earning its developer $5,600, his 70 percent share. (Apple got the rest.)

But then Apple notified Mr. Heinrich that two of the sales were reversed. Some people apparently bought it by mistake, with at least one saying he hit the “one click” button, not expecting the sale to go through.

Mr. Heinrich was bombarded with e-mail and phone messages, “many of them insulting,” he said. “It’s O.K. to return the money. I did not want to harm anybody with my app.”

Apple declined to comment. But in the past it has said an application cannot be sold until Apple approves it.

There is also no way for a customer to try an application before buying it, a feature that could have further reduced the sales of “I Am Rich” — perhaps to zero

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